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LJRPG
cap, captain miss america
teaberryblue
i just set up robur for that RPG thing we were talking about. i haven't made it look nice or anything; if someone wants to volunteer to do the design, please let me know and i will give you the password.

in fact, i haven't done anything with it, but i felt like i should just take the plunge and set it up before we all forgot about it.

tea


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I've been really active with making journal styles lately, I'd love to set up the graphical/interface end of it!

great! it's unfortunately a free journal so there's a limit to what you can do with it but i'll email you the name and password.

tea

Some random thoughts on RPGs...

tea, even though I'm not sure yet if I dare take part in this RPG myself... Have you thought about some basic rules?

Some years ago I was part of an online RPG, set up in a format very similar to this one. At first there were no rules at all. We were a small group (6 people), it was supposed to be free roleplaying... We thought we could do without strict rules. But we soon encountered some problems. Character interaction, for example. The question is, are people allowed to write about other characters than their own to some extent?

If they are, there's of course always the problem that someone says "Hey, my character would never behave this way!", which usually results in endless discussions. But the story does flows a lot smoother ("smoother"? Is that a word?) this way.

If you're strictly limited to writing about your own character only, you get a lot of one-liners, especially when two or more people are in the middle of a dialogue. And the story is disrupted a lot. You know, someone writes something like "He turns around to look at Lina, waiting for her to make the decision." And then the player who plays Lina isn't around for a week and the whole thing crashes to a complete standstill.

In the end we decided that you could write about other characters, albeit within certain limits.

Another major problem was powerplaying. Some people had characters that knew everything, could do everything... No matter what happened, they always saved the day. Mary Sues come to life. Brrr... Very annoying.

These are the rules we agreed on in the end (by that time we were over 60 people...):

1. Anything can happen plot-wise, but if it involves something nasty happening to a player, PLEASE get their permission before you write it. Also, this includes them getting into awkward situations or into a romantic relationship. When in doubt, ask permission, that's all. Try to keep other people's character in character.

2. If you must have violence, don't make it too... gruesome. No body parts flying about or guts covering people. We want people to be able to eat and read this without losing their lunch.

3. Members who exhibit any "I am Invincible!" behavior WILL be kicked. No powerplaing!

4. If you're away for a prolonged period of time, notify us as soon as possible. We will try to put a hold on the story for a little bit until it's over. If we cannot hold, you are invited to entrust someone to write your character temporarily for you. [If you accept an invitation like this for anyone, please be sure to ask them in the event an abnormal situation comes to play (i.e. a romantic interest, etc).] Once your busy time has passed, notify us and the substitute player, and you can go back to playing your character normally.


Sorry for writing this much in
[Error: Irreparable invalid markup ('<our</i>') in entry. Owner must fix manually. Raw contents below.]

tea, even though I'm not sure yet if I dare take part in this RPG myself... Have you thought about some basic rules?

Some years ago I was part of an online RPG, set up in a format very similar to this one. At first there were no rules at all. We were a small group (6 people), it was supposed to be free roleplaying... We thought we could do without strict rules. But we soon encountered some problems. Character interaction, for example. The question is, are people allowed to write about other characters than their own to some extent?

If they are, there's of course always the problem that someone says "Hey, my character would <i>never</i> behave this way!", which usually results in endless discussions. But the story does flows a lot smoother ("smoother"? Is that a word?) this way.

If you're strictly limited to writing about your own character <b>only</b>, you get a lot of one-liners, especially when two or more people are in the middle of a dialogue. And the story is disrupted a lot. You know, someone writes something like "He turns around to look at Lina, waiting for her to make the decision." And then the player who plays Lina isn't around for a week and the whole thing crashes to a complete standstill.

In the end we decided that you <i>could</i> write about other characters, albeit within certain limits.

Another major problem was powerplaying. Some people had characters that knew everything, could do everything... No matter what happened, they always saved the day. Mary Sues come to life. Brrr... Very annoying.

These are the rules we agreed on in the end (by that time we were over 60 people...):
<i>
1. Anything can happen plot-wise, but if it involves something nasty happening to a player, PLEASE get their permission before you write it. Also, this includes them getting into awkward situations or into a romantic relationship. When in doubt, ask permission, that's all. Try to keep other people's character in character.

2. If you must have violence, don't make it too... gruesome. No body parts flying about or guts covering people. We want people to be able to eat and read this without losing their lunch.

3. Members who exhibit any "I am Invincible!" behavior WILL be kicked. No powerplaing!

4. If you're away for a prolonged period of time, notify us as soon as possible. We will try to put a hold on the story for a little bit until it's over. If we cannot hold, you are invited to entrust someone to write your character temporarily for you. [If you accept an invitation like this for anyone, please be sure to ask them in the event an abnormal situation comes to play (i.e. a romantic interest, etc).] Once your busy time has passed, notify us and the substitute player, and you can go back to playing your character normally.
</i>

Sorry for writing this much in <i><our</i> journal... But I thought it might be helpful. ;;^_^

Alex.

Re: Some random thoughts on RPGs...

very helpful! i don't know anything about RPGS. so i added a few more rules that seemed to make sense.

tea

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